MUTABLE DREAMS 1.1 — PRODUCT FILM / PRODUCTION SCRIPT
Private production draft. Target 6:30–7:00. English narration, very calm female
voice. Allow natural breaths and music-only pauses. No synthetic presenter or
invented device shots. Do not shorten the pauses simply to fill every second.
Read at approximately 100–110 words per minute while speaking.

0:00–0:35 — THANK YOU / REAL FM-1, WARM SOUND
[Begin with 8–10 seconds of real firmware audio. Real FM-1 and readable display.]
“Thank you for making Mutable Dreams part of your music. Your recordings,
questions, and thoughtful feedback have shaped this update. You asked for warmer
sounds, more room to compose, and a way to keep your own Biomes. Version one point
one brings those ideas together, on the same small instrument.”
[Pause. Let the warm sound continue without narration.]

0:35–1:25 — WARMTH / SOURCE FIRST, THEN FILTER AND ENVELOPE
[Show Satin River or Mellow Canopy. Identify the real engine and edited control.]
“Start with a Biome, then make it yours. Each of the six tracks can use any of
twelve engines. Explore a soft Satin texture, a drifting melodic voice, a round
bass, or a struck resonator. Bring the cutoff down for a quieter tone. Let the
attack open slowly, and give the notes time to fade. Warmth can come from the
source, the filter, the envelope, and the space between notes.”
[10 seconds dry-to-shaped audio. Keep the before and after at comparable levels.]

1:25–2:20 — MIXER / BASS / GROOVE
[Show all six tracks, selected track, mixer volume and individual sends.]
“The tracks are freely assignable. Build six melodic voices, an entire percussion
ensemble, or a balance between the two. In the mixer, set a level for each voice
and choose how much reaches the granular bus, the shared delay, and the room.
A simple bass phrase can give an evolving texture a clear foundation. Add a few
percussive events, and the same world begins to move.”
[Demonstrate ambient, bass-led dub, then a restrained rhythmic contrast.]

2:20–3:15 — GRANULAR / SHARED SPACE
[Actual controls, original USB capture; annotate exact Grain Size changes.]
“The granular bus listens to the voices you send into it. Change the fragment
length and position to find another rhythm inside the sound. Freeze a moment,
or reverse its direction. Keep some of the original signal present, and bring
the cloud in gently. Shared delay and room can connect the voices without hiding
their individual character.”
[15–20 seconds of music without narration. No narration over the key comparison.]

3:15–4:20 — YOUR PHRASE / YOUR BIOME / HELP
[Demonstrate from Blank. Actual steps, notes/rests, name, empty slot save/recall.]
“Blank Biome is a starting point for your own arrangement. Choose a voice, then
write a phrase of up to sixteen steps. Add notes and rests, adjust the track's
length and probability, and listen to how it meets the other parts. When you
want to keep the result, stop playback and use the internal clock. Name your
Biome and save it to a user slot. There are sixteen Biome slots and sixty-four
user sound slots. A Biome keeps the six tracks, phrases, mix, and effects.
Hold a function key whenever you need a reminder of its controls.”
[Show recall, then an actual held-key hint. Do not display private user content.]

4:20–5:20 — BROWSER / MIDI / TWO DIFFERENT BACKUPS
[Show independent browser instrument, then actual Connect FM-1 workflow.]
“You can explore Mutable Dreams in the browser, or connect the FM-1 and edit the
instrument directly. In live mode, the FM-1 makes the sound. Changes on the device
and in the editor stay in step. USB MIDI can play the six tracks and provide an
external clock. Export a live Biome as JSON to keep its current edits. The bank
backup is a different file: it contains the saved project, preferences, and user
banks. Keep both when you have work you do not want to lose.”
[Brief direct audio phrase; show file labels without personal filenames.]

5:20–6:10 — UPDATE / RECOVERY
[Show clear supported paths and actual installer; no simulated progress as proof.]
“If you use Mutable Dreams one point zero, you can update directly. Stop and
save first, and follow the version-specific backup guide. Starting from the
original M-VAVE V15 firmware is also supported by our device tests. Keep USB
connected until installation and restart are complete. Returning to V15 erases
the new user banks and preferences, so make a complete backup beforehand.
Restoring a bank backup after reinstalling one point one requires confirmation
with SEL on the FM-1.”
[On screen: full guide URL added only when the release page is live.]

6:10–6:45 — CREDITS / MUSIC
[Real FM-1, then concise credits. Give the final phrase time to decay.]
“Mutable Dreams exists with deep gratitude to Émilie Gillet and Mutable
Instruments, and to the open-source contributors whose work makes this possible.
Some engines use selected original algorithms; other tools are our own
interpretations inspired by that work. This is an independent community project.
Thank you for listening, sharing, and helping it grow. We look forward to hearing
the Biomes you create.”
[15 seconds of direct firmware music. End card: Mutable Dreams 1.1 / Kid Bunka.]

PRODUCTION CHECKS
Use only the identified final build for release footage/audio. Recorded 427a
clips are genuine firmware output; they remain raw and need careful level
matching for the edit. Do not describe 24-bit WAV containers as 24-bit device
fidelity: USB source precision limits them. No EQ is required for the firmware;
video speech/music balancing is a separate production task.
Capture physical device footage after firmware acceptance. Show the actual
screen and controls, not an imagined replacement interface. Add accurate English
captions from the final rendered narration and chapter timestamps from the edit.
Feature claims must match the final qualified package. Physical TRS testing is
still separate; this script intentionally demonstrates qualified USB MIDI.
